SKU: 45114856846

Altra Men Escalante 4 - Dark Shadow

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Description

Altra Men Escalante 4 - Dark ShadowSimplified and refreshed. Altra built the Escalante 4 as a nod to the fan favorite Escalante 1. 5, with FootShape fit, greater flexibility, and a lighter weight. Tackle fast training runs, daily walks, or everyday errands in this streamlined and versatile road mile destroyer. Its got an engineered knit upper for a more sock like and forgiving fit, with a knit tongue, just like the original Escalante. We evolved the rubber midsole for a lighter weight

Simplified and refreshed. Altra built the Escalante 4 as a nod to the fan-favorite Escalante 1.5, with FootShape fit, greater flexibility, and a lighter weight. Tackle fast training runs, daily walks, or everyday errands in this streamlined and versatile road-mile destroyer. It’s got an engineered knit upper for a more sock-like and forgiving fit, with a knit tongue, just like the original Escalante. We evolved the rubber midsole for a lighter weight and more flexibility so you can feel connected to the road. A new footbed feels more like the iconic Escalante 1.5 and 2.0, with the same Altra EGO™ midsole foam for responsiveness and comfort. Move the way you were designed to with a roomy toe box to help your toes move freely and zero drop. How did we pack so much comfort and style into such a simple shoe? Lace it up, take it out, and see for yourself!


Best For        road running, speedwork, walking

Heel-to-Toe Drop        0mm

Upper        Engineered knit

Midsole        Altra EGO™

Outsole        Rubber

Weight        9.5 oz / 269 g

Cushion        Low

Stack Height        24mm

Support        Neutral

FootShape        Original


WHAT’S NEW

Updated engineered knit upper for a sock-like, forgiving fit

Knit tongue for comfortable movement

Less rubber in the outsole for a lighter weight and greater flexibility

Updated footbed for added comfort


What’s it got? 

Altra EGO™

RESPONSIVE + COMFORTABLE CUSHION

Connect with the ground and stay comfortable with unique Altra EGO™ midsole foam.


Natural Fit

ROOMY TOE BOX FOR NATURAL MOVEMENT

With Altra’s signature FootShape™ fit, you get our roomiest toe box with plenty of room to help your toes move freely, and space through the midfoot.


INNERFLEX™

A GROOVY MIDSOLE FOR FLEXIBILITY

An InnerFlex™ midsole is composed of grid-like grooves designed to provide flexibility and movement.


FOOTPOD™ Technology

FLEXIBILITY AND NATURAL MOVEMENT UNDERFOOT

FootPod™ technology in the outsole supports your foot’s flexibility and helps the shoe move naturally with your body’s movement, so you can interact with your environment.


APMA Certified

PROMOTES GOOD FOOT HEALTH

This product received the American Podiatric Medical Association (APMA) Seal of Acceptance, awarded to products found by the Association to promote good foot health.

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SKU: 45114856846

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Oilyraincloud
Birmingham, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 6, 2023
R
Verified Purchase
rockspawner
Belleville, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
A
Verified Purchase
Amazon Customer
Boise, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 21, 2025
R
Verified Purchase
Roger Andersen
Natrona Heights, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
J
Verified Purchase
Jennie M. Scaturro
Houston, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024

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